Яндекс

Thursday, November 20, 2014

High-resolution textures WIP

Hello,

Attaching texture library to the plugin goes well. Most of things already work, and I want to share WIP screen shots with you.

High-resolution textures packs, config options:

Texture pack in action:



Texture enhancement works also. I added new family of texture scalers - xBRZ.
Config options:


BRZ5X in action:




 I want to remind you that you still may support the project.

10 comments:

  1. Replies
    1. Any sum will help :)
      Perks described here:
      https://www.indiegogo.com/projects/gliden64-graphics-plugin/x/8367908#home

      Delete
  2. Wow can not wait for the release man!

    ReplyDelete
    Replies
    1. I do my best, but total amount of work is huge.

      Delete
  3. The proper scaler names are:

    2xBRZ
    3xBRZ
    4xBRZ

    *not*

    BRZ2x
    BRZ3x
    BRZ4x

    see: http://en.wikipedia.org/wiki/Image_scaling#xbr_family

    ReplyDelete
  4. Hnnng,please show off the 5xBRZ in action using 1080P resolution if possible.
    Even if you have to frame-by-frame it to full speed if it goes slow.

    ReplyDelete
  5. 1080P resolution is possible. Which game you want to see?

    I don't understand your second sentence. Texture filter is used to filter textures, not the output frame. Performance is the same for any resolution.

    ReplyDelete
  6. Are you able to fix the multiplayer glitch in Goldeneye? (split-screen flickers on one player constantly)

    ReplyDelete
  7. I haven't tested multiplayer in Goldeneye. May be it is already fixed. If not, I'll try to fix it.

    ReplyDelete