Now to the news: since that week GLideN64 supports low level emulation. Of course, graphics glitches caused by difference between N64 graphics hardware and PC graphics cards are not gone. LLE by itself cannot ensure pixel-accurate emulation. But if you want to see for example Star Wars - Rogue Squadron in high-resolution with advanced texture filtering, GLideN64 will help you.
Few screen shots from previously unsupported games:
The secret way to get a beta build right now is here. The project needs your help!